From the course: V-Ray 5 for 3ds Max Essential Training

Rendering with V-Ray 5

From the course: V-Ray 5 for 3ds Max Essential Training

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Rendering with V-Ray 5

- [Brian] Hello, and welcome to our V-Ray 5 essential training course, during which we will be taking a good look at version five of this extremely popular and powerful render engine inside 3ds Max. My name is Brian Bradley, and I'm really looking forward to working through the tools and options, both new and old, that are available to us in this state of the art tool. Indeed, in the chapters that follow, we will be looking at everything from features that are, as we say, new to V-Ray 5, such as light mixing, laid compositing, the new material library, and more, as well as running through lighting in V-Ray, using its GI engines, working with a multitude of materials and maps, image sampling or quality control will be looked at, along with the V-Ray physical camera. In fact, I could go on for quite a bit here. But as you can easily check out the course content yourself for a clearer overview, and as I'm sure you are ready to start getting to grips with using version five of V-Ray inside Max, well, let's get to learning and dive on in.

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