From the course: 3ds Max 2021 Essential Training

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Rendering an image sequence

Rendering an image sequence - 3ds Max Tutorial

From the course: 3ds Max 2021 Essential Training

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Rendering an image sequence

- [Instructor] Having achieved the desired quality and features of the hardware rendering, we're now ready to define parameters to output an image sequence of this camera arc animation. So let's go back into the Render Setup dialog. Previously, we set this up with Quicksilver as our production render. With good quality settings for an output size of 640 by 360, or a standard definition frame size. We're going to render the entire image sequence, the entire Active Time Segment. Up here in time output, let's choose Active Time Segment. Now we'll be rendering all 150 frames. We also need to define a file output. We can find that if we scroll down a bit into the render output section, there's a checkbox to enable saving a file and a Files button that allows you to browse for a location and enter a file name. There's also an identical Save File checkbox up here at the top. And this little Browse button will take you to…

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