From the course: 3ds Max 2022 Essential Training

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Rendering an image sequence

Rendering an image sequence - 3ds Max Tutorial

From the course: 3ds Max 2022 Essential Training

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Rendering an image sequence

- [Lecturer] Having achieved the desired quality and features of the hardware rendering. We're now ready to define parameters to output an image sequence of this camera arc animation. So let's go back into the render set of dialogue. Previously, we set this up with Quicksilver as our production renderer with near production quality settings for standard definition frame size of 640 by 360. We're going to render the entire image sequence. The entire active time segment appear in the time output section we'll enable active time segment. Now we'll be rendering all 150 frames from frame zero to 149. We also need to define a file output. We can find that if we scroll down a bit into the render output section there's a checkbox to enable saving a file and also a files button that allows you to browse for a location and enter a file name. There's also an identical save file checkbox up at the top and a little browse button it…

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