From the course: 3ds Max 2019 Essential Training

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Rendering an image sequence

Rendering an image sequence - 3ds Max Tutorial

From the course: 3ds Max 2019 Essential Training

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Rendering an image sequence

- [Instructor] Having achieved the quality result that we want in our test render, we're now ready to set up an image sequence rendering. Go back into the Render Setup dialog, and I've set it up with Quicksilver, with some good settings for a frame that's only standard definition. And I'm going to render the entire image sequence. So up here in Time Output, I'm going to switch it from Single to Active Time Segment, and it's going to render all 150 frames. And I also need to define a file output, and we can find that, if we scroll down a little bit, to Render Output, we can tick the box that says Save File and notice that there is an identical box up here. And this little Browse button takes you to the same place as this Files button. So in here, we need to define where we're going to save this image sequence. We're saving out 150 individual still frames, and there are a lot of reasons for this. If you render out to a single movie file, then if anything interrupts the rendering, then…

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