From the course: 3ds Max: Rendering for Compositing in V-Ray Next
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Rendering out
From the course: 3ds Max: Rendering for Compositing in V-Ray Next
Rendering out
- [Instructor] Having settled power scene with a rendering for compositing workflow in mind, all that remains now before getting to that event is to set up the render options that we want applied to our final images, which does of course, mean making some of the important workflow choices that we spoke about earlier on in the course, choices such as the file type that we will render to. And of course, how we ultimately want to handle our elements in the camp. In terms of the file type then, seeing as I have already noted my preference for working pretty much exclusively with floating point files in post, the open XR format seems to be the way to go. Only in this instance, in order to keep the exercise files download as small and as flexible as possible, I am going to use the 16, rather than my preferred 32-bit option here. We will also need to decide whether we will make use of multichannel files with all of the…
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