From the course: 3ds Max 2020 Essential Training

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Sculpting with Paint Deform Push/Pull

Sculpting with Paint Deform Push/Pull - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Sculpting with Paint Deform Push/Pull

- [Man] In the previous movie, we saw how to load the freeform modeling tools. Now, let's take a deeper look at the perimeters for the Push/Pull brush. I'll select my terrain object, and on the freeform tab of the ribbon, click Push/Pull, and drag across, and I previously increased the size and offset, so, I can see I've got some rolling hills there. So, size is of course the radius of the brush, and you can change it here, but it's just easier to use the keyboard shortcut. To change the radius of the brush, hold down Control + Shift at the same time, and drag the mouse button up or down, and we can change that radius. So, now, I've got a smaller brush, or a larger brush. Then, we come to strength. Strength is not really strength, it's sensitivity. With a higher strength, you will get a greater amount of deformation if the speed of your stroke is constant. To demonstrate, I'll erase what I've done by clicking the Cancel button, and I'll set the strength to a value of 0.1, and drag my…

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