From the course: 3ds Max: Rendering with Arnold

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Setting color temperature of an environment

Setting color temperature of an environment - 3ds Max Tutorial

From the course: 3ds Max: Rendering with Arnold

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Setting color temperature of an environment

- [Instructor] An important part of art directing any rendering is setting the white balance or the color temperature of the camera. Normally, this can be done through exposure control. But as I mentioned earlier in the course, I don't recommend using exposure control with Arnold. So if you want to set the white balance of your shot, you'll actually need to do it through the lights, themselves. And if you're using an environmental light, such as a Skydome, then you may need to take a couple of extra steps in order to white balance your shot. Let's do a rendering now. I've got two Skydomes, just as we saw in the previous movie. I've got an Arnold Physical Sky providing the diffuse illumination. And I've got an HDRI image providing a backdrop and specular and transmissive components. I want to white balance these two so that they are closer to the same color. It looks to me like the diffuse illumination coming from the…

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