From the course: 3ds Max: Tips, Tricks and Techniques

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Setting a fluid initial state

Setting a fluid initial state

- [Instructor] Initial state is a feature of simulations in which we can set the initial conditions for a simulation based upon the current conditions, so that means you can run a simulation until you get a result that you like and then store that as the initial state or start conditions for a new simulation. This is very helpful in many situations, a classic example being this one in which I simply want this glass of water to settle down and become completely motionless before an action is performed upon it. I have a simple animation here in which the glass gets knocked over and this purple cylinder here is going to be the emitter for a 3ds Max fluid simulation. If we rewind back to frame zero, I scale down the emitter a bit in order to make this a more dramatic example I'll make it so that the liquid sloshes around in the glass a bit so we can actually see when the initial state is being stored. Okay so that's why I've scaled down just for clarity in the demo. But normally it would…

Contents