From the course: Learning 3ds Max 2021

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Setting light intensity

Setting light intensity - 3ds Max Tutorial

From the course: Learning 3ds Max 2021

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Setting light intensity

- [Instructor] The lights we created in the previous movie are set up with their default intensity values. However, the Viewport and Arnold renderings are quite dim. Let's check in on Arnold just to make sure that it matches up to the Viewport shading menu, which is currently labeled user defined, and set that to active shade using Arnold and wait for that to update, it'll take a few seconds. Once it does, we should be able to see that it closely matches the Viewport rendering. So here it looks quite dim. We'll switch back to the Viewport rendering by turning active shade using Arnold back off again. And it's approximately the same brightness. Arnold is a little bit brighter because it has global illumination or bounce light and the Viewport does not. Now let's talk about light intensity. Generally speaking, it's best practice to use physically plausible values for photometric intensity. That's especially true when…

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