From the course: 3ds Max: Rendering for Compositing in V-Ray Next

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State Sets dialogue UI

State Sets dialogue UI

From the course: 3ds Max: Rendering for Compositing in V-Ray Next

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State Sets dialogue UI

- [Instructor] Whilst the State Sets toolbar that we looked at in the previous exercise can be a quick and easy way to work with the basic tool set inside our scenes. The main dialogue itself is probably where we will be doing the bulk of our State Sets work. And so let's in this particular exercise, take a look at the tools, and options that can be found there. With that open then, the first thing we can see is that we have three menu options with each relating to a different aspect of the way in which State Sets can be utilized inside the project. So the furthest right option, and one that we won't actually be making use of in this course is the camera sequence of that was added as a part of the 3DS Max 2015 subscription drop. This when enabled giving us access to a tree view that lists all available shot cameras in the scene. And so if I go ahead and add three new physical cameras to the top viewport in the scene via…

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