From the course: Learning 3ds Max 2021
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Sub-object transforms and symmetry - 3ds Max Tutorial
From the course: Learning 3ds Max 2021
Sub-object transforms and symmetry
- [Narrator] So far we've looked at manipulating and modifying entire objects. Now let's go inside the object and manipulate and modify it at the sub-object level or the component level. I've got a version of the toy drone model here, in which I've duplicated some parts, and I've added a chamfer box for the chassis or the body of the drone. If I select that, and go over to the Modify panel, we'll see that it's a chamfer box primitive with a stretch modifier applied. If I want to access the individual parts such as the points and edges on a model, then I'll need to either convert it to editable or add an editable modifier. I'm going to choose to convert it and you need to know that the conversion is a one-way destructive process. You can imagine that the modifier stack is kind of like a recipe. And when we convert to editable, we bake the cake and there is no way to un-bake the cake, except through the Undo button. We're…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
(Locked)
Choosing display units and grid options7m 34s
-
(Locked)
Parametric modeling in the Modifier Stack7m 26s
-
(Locked)
Cloning an object as an instance6m 26s
-
(Locked)
Creating shapes and splines4m
-
(Locked)
Extruding splines with the Sweep modifier3m 49s
-
(Locked)
Sub-object transforms and symmetry7m 53s
-
Activating the Modeling ribbon tools4m 20s
-
(Locked)
Extruding polygons with the Editable Poly ribbon6m 14s
-
(Locked)
Adding detail with Swift Loop and constraints6m 1s
-
(Locked)
Rounding corners with Chamfer4m 23s
-
(Locked)
-
-
-
-
-