From the course: 3ds Max 2019: Advanced Materials
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Tinting with Transparency Depth - 3ds Max Tutorial
From the course: 3ds Max 2019: Advanced Materials
Tinting with Transparency Depth
- [Instructor] To control the intensity of tinted glass, we can adjust the transparency color and, or it's depth, which is an absorption rate. With focus on the physical camera, once again, do an ActiveShade render, and of course, open up the Material Editor. Here's our glass material that we previously experimented with. Let's make it physically accurate. Once again, go back down into Advanced Reflectance Parameters, and set it to BY IOR, and also lock the transparency roughness so that it will match the reflection roughness, and now we've got a pretty classic, leaded glass material. To add tinting, let's go into the transparency color. Click on that, and it give it just a little bit of saturation, 0.2, and click OK. We can immediately see that we got some red tinting. Notice that the color here is a bit more saturated than the color in our transparency swatch over here. There's never going to be a one to one correspondence between this color in the material and the color of the…
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