From the course: 3ds Max 2019: Advanced Lighting

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Understanding 3ds Max gamma correction

Understanding 3ds Max gamma correction - 3ds Max Tutorial

From the course: 3ds Max 2019: Advanced Lighting

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Understanding 3ds Max gamma correction

- [Instructor] To begin our chapter on exterior daylighting we must first take a look at gamma correction in 3DS Max. Gamma correction is essential to all photometric workflows to prevent rendering issues such as washed out, desaturated textures. Heres an example of a rendering in which gamma correction is disabled. And as a result, the textures are rendering too brightly. When gamma correction is enabled, the textures are displayed correctly. 3DS Max gamma correction has evolved and changed numerous times over the years. In 3DS Max 2015, gamma correction became mostly automatic. But we still need to understand how it works to avoid possible rendering issues. The gamma correction preferences in 3DS Max can be found in the customize menu under preferences in the gamma and LUT tab. LUT stands for look up table. There's also a shortcut to get here a little bit quicker. We can go to the rendering menu and simply choose gamma/LUT setup. As we saw in the example, the direct lighting is not…

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