From the course: 3ds Max 2017 Essential Training

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Understanding NURBS

Understanding NURBS - 3ds Max Tutorial

From the course: 3ds Max 2017 Essential Training

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Understanding NURBS

- [Voiceover] 3ds Max has two types of curve objects. We previously saw editable spline or line objects, we also have the option to build things using NURBS. NURBS is an acronym that stands for Non-Uniform Rational Basis Spline. It's just a different type of mathematical approximation of a curve. It works a little bit differently than you're used to, from, for example, Illustrator that has Bezier curves. And with NURBS objects, you can construct surfaces directly from curves all in the same object. And that's how this fancy side table was modeled. We're not going to model the entire thing from start to finish, I'm just going to show you the basics of how it works. If you want to go deeper into NURBS modeling take a look at my other course, 3ds Max 2016 Essential Training, in which we model this object from start to finish. Here I just want to show you the basics of how NURBS objects work in Max. I'll select that base, and as soon as I do that, this little NURBS panel appears. This…

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