Unity: Timeline and Cinemachine
With George Maestri
Liked by 162 users
Duration: 1h 35m
Skill level: Intermediate
Released: 3/13/2018
Course details
Unity is a great tool for 3D modeling and visualization-especially for architecture. But what if you want to add animation to your renderings, without having to keyframe? Luckily, Unity has two features that allow designers to animate visualizations in just a few steps. This course shows how to use the Timeline to animate with clips and recorded animation, and set up and manipulate cameras-to add motion along paths-with Cinemachine. Instructor George Maestri also offers tips for adding effects and transitions from Post Processing Stack 2.0 to your visualizations, for extra professional results.
Skills you’ll gain
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Contents
What’s included
- Practice while you learn 1 exercise file
- Learn on the go Access on tablet and phone