From the course: 3ds Max and V-Ray: Residential Exterior Materials
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Use MapScaler - 3ds Max Tutorial
From the course: 3ds Max and V-Ray: Residential Exterior Materials
Use MapScaler
- [Narrator] With our UV mapping in place you'll notice that we have one additional problem and that is our maps are not the right scale. Now we can fix this in a couple of different ways. One would be to create maps that are denser so that they do map properly. But these maps tile and so we have another option with these and that's to use what's called the map scaler. And this will just scale the maps to match what we have in the geometry. So we can select one of these and then go into the modify panel. And under the object space modifiers, you will find map scaler. Now there's also a world space map scaler but we want the object space ones because we're going to be applying these on an object by object basis. So when I apply the map scaler notice how the mapping already changes and so we've already modified this map in the way that it is applied to the building. Now if we want we can go into this map scaler and we can scale it down or up to match the tiling that we had before. Now…
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