From the course: 3ds Max and V-Ray: Residential Exterior Materials

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Using Bitmap2Material inside 3dS Max

Using Bitmap2Material inside 3dS Max - 3ds Max Tutorial

From the course: 3ds Max and V-Ray: Residential Exterior Materials

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Using Bitmap2Material inside 3dS Max

- [Instructor] In addition to using the Bitmap2Material application, we can also create Bitmap2Material substances directly in 3ds Max. So, let's go ahead and do that. I'm going to select this patio wall. And let's zoom in on that. And we're going to create a material for that. Now, we do this just like we do with other substance materials. We go into the slate material editor. And we're going to create a new view. So, I'm going to do create new view. And we're going to add a substance note. So, just like before, we can search for name. I'm going to type in substance, select the Substance2 node and drag it into the view. Now, I'm going to double click on this, and we can load a substance. Now in this case, instead of loading a substance itself, we're going to load a Bitmap2Material substance that allows us to do exactly the same thing we do in the applications. So, I'm going to double click on load substance. And the substance we need is actually buried in the Allegorithmic program…

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