From the course: 3ds Max 2020 Essential Training
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Using the Freeform tools on the ribbon - 3ds Max Tutorial
From the course: 3ds Max 2020 Essential Training
Using the Freeform tools on the ribbon
- [Narrator] In this chapter we'll look at freeform modeling with ribbon. This is an intuitive method for sculpting a surface using a brush interface. Before we begin to use the freeform modeling tools, be aware that the scale of your model is very important. In this case, I want to model a terrain or landscape and eventually I want it to look as if it's one kilometer on a side, however if I built it at that scale to begin with, then the brush tools would not be able to handle an object of that scale. We wouldn't be able to make the brush large enough in order to sculpt the surface. So to get around this, we need to start from a miniature if we're going to model something very large and that's what I've done here. This is a plain primitive. I'll select it and in the modify panel we can see that it's a plain that is 10 meters on a side or one one hundredth scale, so if I scaled this up by a factor of 100, it would end up being 1,000 meters on a side and it's got 100 segments in length…
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Contents
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Using the Freeform tools on the ribbon4m 24s
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Sculpting with Paint Deform Push/Pull5m 53s
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Using Paint Deform Brushes5m 43s
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Setting paint options3m 17s
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Setting brush options4m 52s
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Conforming one object to another4m 5s
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Adjustment with Move Conform3m 28s
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Sculpting with Conform Transform4m 58s
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