From the course: 3ds Max 2020 Essential Training

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Using the Light Explorer

Using the Light Explorer - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

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Using the Light Explorer

- If you have lots of lights in your scene, then you can utilize a dedicated scene explorer to manage those lights. And it's called the light explorer. Now, the light explorer does not play well with the active shade window, so I can't preview in the active shade window while I make changes in the light explorer. So I want to set up my view port to emulate the lighting as best as possible. From the view port label menu, I'll click on Standard and go to lighting and shadows and Illuminate With Scene Lights. Also, go back into that menu, which is now labeled User Defined, go to Lighting and Shadows and enable shadows. And most importantly, because I have so many lights in this scene, I need to enable an important setting because by default I'm only going to see four lights in the view port. So this setting is kind of buried. We're going to go back into this user defined menu to Per View Presets and in the view port setting and preference dialog, set the rendering level from basic to…

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