From the course: V-Ray Next for 3ds Max Essential Training
Unlock the full course today
Join today to access over 22,600 courses taught by industry experts or purchase this course individually.
Using V-Ray Geometry: Clipper - 3ds Max Tutorial
From the course: V-Ray Next for 3ds Max Essential Training
Using V-Ray Geometry: Clipper
- [Instructor] In this exercise, we're going to quickly walk through use of the clipper tool, which is essentially section plane or cutaway effect. To show this off as we work, let's open up the V-Ray frame buffer and, with the camera viewport in focus, kick off an IPR session. To make use of the Clipper tool, we need to be in the Geometry section of the Create tab, so that we can open up the dropdown and choose the V-Ray option. Here, amidst a number of V-Ray's geometry-based tools, we find the V-Ray Clipper option, which we need to click in order to activate Create mode. Given that the Clipper is created as a plane or helper object orthogonal to the view in which we add it, let's come to the left viewport, which is focused in on the lantern geometry that we have, and then left-click just once to create the Clipper helper. As we only need a single helper, we can then right-click to exit Creation mode. This very conveniently places our Clipper object at almost exactly the point we…
Practice while you learn with exercise files
Download the files the instructor uses to teach the course. Follow along and learn by watching, listening and practicing.
Contents
-
-
-
-
-
-
-
-
-
-
-
-
-
(Locked)
Using V-Ray Geometry: Fur4m 54s
-
(Locked)
Using V-Ray Geometry: Proxies6m 18s
-
(Locked)
Using V-Ray Geometry: Clipper4m 39s
-
(Locked)
V-Ray Instancer5m 27s
-
(Locked)
Stereoscopic VR rendering4m 29s
-
(Locked)
V-Ray metaballs5m 18s
-
(Locked)
DOF in a perspective viewport3m 6s
-
(Locked)
Using Render Mask3m 48s
-
(Locked)
Aerial perspective4m 46s
-
(Locked)
Displacement4m 4s
-
(Locked)
Volume grid5m 43s
-
(Locked)
V-Ray mesh viewer2m 56s
-
(Locked)
-