From the course: Creating Brick 3D Textures
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Using the bond selection to add color
From the course: Creating Brick 3D Textures
Using the bond selection to add color
- Once you've got your clown colors selection going you can actually replace these with the real brick colors and bring in that subtlety we expect. Here's how I'll make this work. I'm going to go over to my 01_02_start and that's that PSD I had left of my base colors. I'll take these layers and select them, pressing ctrl + A, ctrl + C for copy, and then over in this 01_03_start clown color brick, I'll paste them in. Here's one and I'll name this layer as it pastes Base01. Then I'll go back over to my base and select my other layer, copy and paste, and I'll call this one Base02. Now, remember that these two base layers, making sure that's named Base02, were over-sized. These were 3,000 x 3,000 which means in this document of 1920 x 1920, I actually have room to move. I'll make sure I turn off Auto-Select in this case so I don't drag something accidentally. This means that I can move this layer way over here to get a new set of brick color if I need. And that's important to have that…
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Contents
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Creating a base material for water-struck, sand-struck, and wire-cut brick9m 35s
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Drawing a bond pattern for selection and color9m 23s
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Using the bond selection to add color7m 34s
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Striking the mortar and tooling the joints for the normal map14m 1s
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Implementing common bond brick14m 47s
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Creating specular and roughness maps9m 7s
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