From the course: V-Ray Next for 3ds Max Essential Training

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V-Ray MultiSub Tex

V-Ray MultiSub Tex - 3ds Max Tutorial

From the course: V-Ray Next for 3ds Max Essential Training

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V-Ray MultiSub Tex

- [Instructor] One very handy utility node that we have available in V-Ray for 3S Max is the multi sub text map that can help us add both variety and detail to a scene in a very short space of time. And whilst we will only look at two very quick uses for the map in this particular exercise, the creative ways in which it could be utilized are endless. To see how this map type works, let's open up the material editor and take a look at what we have. Well, in the scene itself, we have, as you will have noted, a number of shade-able objects that have all have this multicolored material applied to them. Now of course despite it's name, the material is using just a single blue color in the diffuse channel. Hence what we see in the view port, all of which is about to change though, as we make use of the multi sub text map. Now of course, the example that we are using here is a little bit contrived in that we have added this single material to all of the shade of balls, but imagine that this…

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