From the course: 3ds Max 2017 Essential Training

Welcome - 3ds Max Tutorial

From the course: 3ds Max 2017 Essential Training

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Welcome

- [Voiceover] Hi, I'm Aaron F. Ross, and I'd like to welcome you to this introduction to 3ds Max 2017. 3ds Max is Autodesk's premier program for visualizing designs from industries such as architecture and manufacturing, but it also excels at media and entertainment applications. We'll start by learning the basics of the interface, how to manipulate objects and navigate in 3-D space. We'll employ numerous techniques such as polygons, splines, subdivision surfaces, and free-form sculpting. From there, we'll progress to camera and scene layout, building hierarchies, and simple key frame animation. No 3-D scene is complete without materials, textures and lighting, ans we'll see how 3ds Max excels in all of these areas. Ultimately, we'll render still images and a simple animation using several different rendering engines, with special attention to the new Autodesk ray tracer renderer known as ART. A whole world of digital content creation awaits us. So, let's get started learning the essentials of 3ds Max 2017.

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