From the course: 3ds Max 2020 Essential Training

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Welding vertices

Welding vertices - 3ds Max Tutorial

From the course: 3ds Max 2020 Essential Training

Start my 1-month free trial

Welding vertices

- [Instructor] Welding or combining vertices is a very important step in polygon modeling. Especially in situations such as this. I reflected or mirrored an object and then attached the two parts together to a single object, but they're still disconnected, they're two separate elements. I'll select the chair base leg object, go into the modify panel, and in element sub-object mode, I can select either half. And this just shows that they're actually disconnected if I wanted I could grab the move tool and demonstrate that they're not actually combined or welded. I'll undo that. Exit out of sub-object mode, and I want to weld the seam. I can do that either in vertex or edge sub-object mode. Let's go into vertex sub-object, and all the vertices are selected right now, I could select all vertices and weld them all to their neighbors, or I could just select the seam if I wish. I'm just going to select the seam, and I'll do that in the top view. Get in a bit closer, and drag a rectangle…

Contents