From the course: 3ds Max: 3D Camera Techniques for ArchViz
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Working with complex paths - 3ds Max Tutorial
From the course: 3ds Max: 3D Camera Techniques for ArchViz
Working with complex paths
- [Instructor] Now let's dive a little bit deeper into animation paths and do something a little bit more complex. Now, I've already drawn an animation path here. And this is called line 10. And as you can see, it starts off fairly high. We can see this in the left viewport. And then in the top viewport here, you could see that the camera basically comes in towards that front of the house. So we're going to basically kind of fly in towards the front of the house. See a little bit better in 3D here. So let's start off by attaching the camera to the path. So I'm going to select my camera, physical camera 01, animation, constraints, path constraint, and then select that line. Again, it's called line 10. Now, once we have this, you can see that this is animating along a path. So if I highlight my camera viewport, you can see that this is coming in towards the front of the building. Now, the easiest way to get this camera…
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Basic camera moves3m 57s
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Manipulating cameras properly4m 46s
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Camera rigging for linear motion4m 13s
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Camera setup for rotation4m 58s
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Animating camera rotation3m 35s
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Creating complex camera moves3m 44s
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Animating cameras using targets3m 58s
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Moving cameras along paths4m 48s
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Working with complex paths4m 33s
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Creating a boom rig3m 6s
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