- [Instructor] Now that we have our model set up…let's add our materials.…So let's start with adding the shadow catcher.…So let's select the back wall.…And then right click,…assign new material.…And under the Arnold shaders we want the shadow catcher.…And all we need to do here is…turn on Enable transparency.…And if we select the back wall again…under Mesh shape…go to Arnold…and turn off Opaque.…
So that will render our shadows but not the back wall.…Now let's put some materials on our window.…Select our window.…And, go into face mode.…Let's select the area that's going to be the glass.…And just right click…Assign new material.…And under the Arnold shaders we want…AI standard.…So we just want reflections…so we're going to turn off the Diffuse.…And go down to reflection…and turn off the Reflection.…
Now with the face still selected…let's go up to Select…Inverse.…And then we'll right click the, again,…and assign another material.…And we'll just grab another AI standard.…And for this example, we'll just leave this at its default.…
- Exporting cameras to Maya and After Effects
- Importing models
- Setting up scenes for compositing
- Setting your color space
- Using 3D in After Effects to add a change
- Connecting all of your shots
- Rendering final composites
Skill Level Advanced
VFX Techniques: Crowd Replication with After Effectswith Lee Lanier2h 54m Intermediate
VFX Techniques: Digital Set Extensionwith Lee Lanier1h 47m Intermediate
SynthEyes Essential Training (2015)with Brian Morse2h 34m Beginner
1. Exporting Cameras to Maya and After Effects
Exporting from SynthEyes7m 29s
2. Working in Maya
3. Compositing in After Effects
4. Using 3D in Cinema 4D Lite to Add a Change
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