From the course: Designing a Channel Ident

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Animating a camera

Animating a camera

From the course: Designing a Channel Ident

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Animating a camera

- [Instructor] Okay, so we took care of the end animation here, and now we can start working on the intro. To do that, we'll create and animate a 3D camera. So, first thing is to convert the Zoom logo to a 3D layer. This means that the camera can actually work with it. Now, to add a camera, I'll go to the layer menu and choose new camera. I'm going to choose, from the preset, a 24 millimeter preset. This is going to create a wide lens, and it will translate as a bigger than life perspective. All right, I'll make sure that the type here is set to two node camera, and I'll click OK. Now, very much like in real life, it is quite challenging to animate a camera inside AfterEffects. So like a real camera, we can attach to it a crane or a rig, and this is the way to do it inside AfterEffects. So I'll right click on camera one over here. And from the camera context menu, I'll choose to create an orbit null. This is going to…

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