From the course: 3D Tracking and After Effects Compositing

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Checking the accuracy of cameras

Checking the accuracy of cameras

- [Instructor] So let's bring in camera three and four. Let's go to import, camera three. Let's open all these up. Now that we have a few cameras in here, one of the things that we want to do is over in the camera plane, let's change the display mode on all these cameras to look through camera. That way when we switch between the cameras, the camera planes won't be crisscrossing. Now let's take a look. Camera two. Here's camera three. And this is nice, 'cause now the window's already placed, and everything's all set. Camera four. And this is really the advantage of taking the time with your 3D tracking to match to a scene. We could have 10 cameras, 20 cameras, and you can use the same scene setup if everything is done correctly. And these all look good. The last thing we'll do is we're going to do a test render here. So we can just make sure that the reflections in the window look good, and if we want to do any last minute tweaks. Okay, great. The reflections in camera four look…

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