From the course: Motion Graphics

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Create hexagon grid patterns

Create hexagon grid patterns

From the course: Motion Graphics

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Create hexagon grid patterns

- [EJ] Welcome to Motion Graphics Weekly, where you up your MoGraph knowledge one week at a time. I'm EJ Hassenfratz, let's get our learn on. There's a lot of useful features that ship in the brand new R18 version of Cinema 4D, including some really nice Cloner object upgrades. One in particular being the honeycomb array that distributes your object in a hexagonal honeycomb manner. In this video I'm going to cover this new feature as well as how you can create a honeycomb grid in older versions of Cinema 4D. Let's first cover the honeycomb array in R18 and see how it works. So here we have our Hexagon Group and I have it animating on, and this is basically just a bunch of tubes with the inner and outer radiuses animated, to reveal onto our screen, so let's go ahead and check out the new honeycomb array feature in the Cloner Object. So I'm just going to clone this Hexagon Group by dragging and dropping that hexagon underneath the Cloner, and in our Mode, we have this brand new…

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