From the course: VFX for Architectural Visualization

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Creating .rstexbin files

Creating .rstexbin files

From the course: VFX for Architectural Visualization

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Creating .rstexbin files

- [Scott] Next up, I'm going to show you how we can use the Redshift texture processor Command Line tool to preprocess all of our texture files to make our renders faster, because this way, the renderer doesn't have to sort of do this conversion every single time you render the frame, and it's going to make your iterative test renders faster as well as your final render faster. So what we need to do is, first, we need to locate this Command Line tool. And so, we're just on the C drive of our computer here, and one thing we need to make sure we can do is that we can see hidden files and folders because that's where we can see the folder where Redshift puts its utilities. So I'm going to go to View, make sure Hidden Items is on. And you can see that, now, we have this program data folder visible. So if I scroll down in here, you can see, we have a Redshift folder, and in that folder, we have a Bin holder, and this is a few different things in it. What we're interested in is the Redshift…

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