From the course: Mograph Techniques: Fractured 3D Type

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Creating smoke out of the cracks

Creating smoke out of the cracks

From the course: Mograph Techniques: Fractured 3D Type

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Creating smoke out of the cracks

I've gone ahead and loaded up the first few seconds of our animation, just so we can see where we are at. Let's go ahead and check this out. Now I really like the glow and obviously, a little later, I'll animate the brightness of the cracks when the letters shatter. But I think, what'll take this over the top is adding a little bit of steam to come out of the cracks. So let's go ahead and stop playback here. I'll do that by using a plug-in by track code named particular. Now we can generate particles from specific areas within a layer if we actually have a layer that has an alpha channel. So I'm going to use one of our special passes. Let's go up to the project panel, under special passes and we'll use the matte lum pass. So let's go ahead and drag that image sequence. Down into our timeline just below our light layers. Now the fact that we have some aliasing on the edges is perfectly fine because this is just going to be used to generate the particles. Now I need an alpha channel…

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