From the course: After Effects Apprentice: 19 Motion Tracking with Cinema 4D Lite

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Extracting the camera move

Extracting the camera move

- [Voiceover] Now that I've defined the origin of my world and defined my ground plane in my world, next I can extract a camera from this scene and into my after effects timeline. Once I have that 3D camera, now I have something that's in the 4D can follow, to make sure the crown matches the camera movement in this scene. You can just click on the Create Camera button over here in the camera tracker effect. But what I prefer to do is leave my target where my origin was, right click on it one more time, and this time say Create Me not just to camera, but also a Null Object. That Null will be where the target is, which is my origin. This'll make it easier for me to do a confidence check later, to make sure my crown really is at the origin of this world. So, I'll create Null in camera. You'll see these two layers have been added to my after effects timeline, here's my 3D tracker camera. I'll press U to reveal it's keyframes. You'll see that it has it's position and orientation animated…

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