From the course: Motion Graphic Design: Composition

Unlock this course with a free trial

Join today to access over 22,400 courses taught by industry experts.

Illustrator layer structure for 2D animation

Illustrator layer structure for 2D animation

From the course: Motion Graphic Design: Composition

Illustrator layer structure for 2D animation

- [Instructor] Now I need to create a second character here. So I'm going to have a trainer on this side. This is my trainer at the creative cabin. And I'm going to have a trainee on this side. Rather than recreate the artwork again from scratch. What we're going to do is just duplicate the artwork. And then just change some of the elements. Now I'm in photo7layers.ai. If you have access to the exercise files you can follow along with me. The way that we've duplicated items up til now has been to hold down the alt key and click and drag. The only problem is when I do that it's actually duplicating the elements within the layers. I don't really want to use that technique here. So I'm going to undo that. The reason that I don't is I want to create unique layers for this character. So these are all named trainer. We've got trainer monitor, trainer left hand, right hand, head, arms, et cetera. So rather than duplicate the shapes, what we're going to do is deselect the shapes and select…

Contents