From the course: Motion Graphics

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Procedural marble textures in Cinema 4D

Procedural marble textures in Cinema 4D

From the course: Motion Graphics

Start my 1-month free trial

Procedural marble textures in Cinema 4D

- [EJ] Welcome to yet another Motion Graphics Weekly, where you up your mo-graph knowledge one week at a time. I'm EJ Hassenfratz. Let's get our learn on! Noise shaders in Cinema 4D are extremely versatile. In today's video, I'm going to show you how you can easily create your own procedural marble texture by utilizing a couple of noise shaders. So let's go ahead and recreate this scene. It's very simple. We've just got a torus facing forward in the negative Z, and then a sphere. I gave a lot of thought into the composition of this. So, our torus and our sphere. We're going to apply a marble texture to this. So, the first thing I need to do is create a new material, so I'll double click in the material manager, and open this up. Let's just rename this Marble. And what I want to do is I want to be able to stack a few noise shaders and basically work with them like I would in Photoshop, having layers of noise that I can use blending modes on. And Cinema 4D has its own version of that…

Contents