From the course: Mograph Techniques: Fractured 3D Type
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Settings for efficient rendering
From the course: Mograph Techniques: Fractured 3D Type
Settings for efficient rendering
I'd be willing to bet that there's nothing more infuriating than creating some model that you've lit and set up beautifully to render, only to realize that there's no way it's going to render in time for your deadline. So, that's what we're going to analyze here in this video, different ways we can optimize our scene to actually render efficiently. And this is also where we can decide whether we want to actually achieve an effect here or later on in After Effects when we do our final composite. Now first thing's first. Whenever you're dealing with a model and you're debating output, you probably want to go ahead and light it in a scene. So we'll start by actually adding a basic light set up to our project. Let's go up into the Window Menu and go to the Content Browser. Navigate in your Presets folder to the Prime folder. If you open that up here, you'll see we have light set ups and let's just apply, the Normal Three Point Light Stage. So just go ahead and double click to apply the…
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