From the course: Motion Graphics

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Trigger dynamics

Trigger dynamics

From the course: Motion Graphics

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Trigger dynamics

- [Instructor] Welcome to Motion Graphics Weekly, where you up your mo-graph knowledge, one week at a time. I'm EJ Hassenfratz, let's get our learn on! Dynamics is one of the most fun things to play around with in Cinema 4D, and in this week's video, I'm going to show you a way that you can easily trigger dynamics, using what's called a ghost body. Alright, so here is our scene, and let's just kind of cover what's going on so far. So, I have my mo-text object that says DECAY, and it's placed in a voronoi fracture, so it is now fractured into little pieces, and I can now apply dynamics to it. So, what your workflow would be to apply real-world physics to an object is to right-click on whatever object you want to apply dynamic forces to, go to simulation tags, rigid body, and if I go ahead and hit play, you'll see that our object just kind of drops to the floor. And if I go ahead and add a disc object to act like our floor and then ensure that the floor is taken into account and…

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