From the course: Learning Cinema 4D Lite for After Effects
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Viewing passes in the Picture Viewer
From the course: Learning Cinema 4D Lite for After Effects
Viewing passes in the Picture Viewer
In chapter 12 or 2 dot c 4D here. And here I have a scene that I've rendered of my robots, and you'll notice that I have a floor and wall in there just hitting command r, or control r, on Windows to render it. And you can see the reflections, and shadows, being cast from the robots. Onto the floor and wall. And what I've done is I've added some passes to my render settings, so that we can edit those shadows, reflections and diffuse qualities in post-production without having to re-render. Now it's important that you're able to view the passes in Cinema 4D, before going out to After Effects to check them. And you can do that by going to the picture viewer. If I say Render to Picture Viewer, you'll notice in the Layer section, that I have the choice of rendering full image, which is the default. Or multipass. And you'll see there the difference between the two. Now the reason there's a difference, is because I haven't output all the passes, I've only output three passes; reflections…
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Contents
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Multipass compositing explained2m 32s
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Adding passes to render settings2m 8s
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Viewing passes in the Picture Viewer2m 35s
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Adding object buffers4m 51s
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External compositing tags in CINEMA 4D Lite3m 8s
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Previewing and experimenting with passes4m 30s
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CINEWARE multipass options9m 2s
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Adjusting reflections5m 23s
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Isolating elements with object buffers4m 49s
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