From the course: Surfacing an F1 Wheel In Alias
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Advanced texture options - Alias Tutorial
From the course: Surfacing an F1 Wheel In Alias
Advanced texture options
- As I mentioned before, rendering is a very complex subject, and I said, again, beyond the scope of this course, but I want to touch on a few of the things that can make life a little bit easier for you when you're working in the Visualization Workflow. Okay, so we're back into Visualization, and we're looking at our Resident Shaders. Let's go ahead and switch on hardware shading. Now we don't have to go up to WindowDisplay here, there's also an option down in the bottom right-hand corner, for Hardware shade, I can just switch it on one time, or I can double-click to bring up the dialog box. I can also toggle the model, which is exactly the same as switching the model off from Show. Also, I can delete... unused shaders, which is a real good way to clean up your Resident Shader tab. Okay, so at this point here, let's take a look at some of our options. So you can see it's a cluster of shaders that we have down here, sometimes it's a little bit difficult to decipher which one is which,…
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