From the course: 2D Animation: Animate Monsters & Aliens
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Ghost
- [Narrator] So up 'till now we've been looking at characters that are more or less physical, corporeal. They have flesh and blood. But this is a ghost and he's made of smoke, or ectoplasm. And he's kind of your typical cartoon ghost, like something from a Scooby-Doo movie. So let's see how you approach something like this, who doesn't have bones. So here's the full scene. And I wanted to make a scene where the ghost comes in, goes into a hover cycle, goes woo hoo hoo like that, and then he very quickly zips off screen again. So what we have essentially are three sections. The entrance, which we see from one through 18, the mid section, from 18 through 36, that's our hover cycle, and then from 36 through the end, he anticipates and exits screen right. So, the approach I took to him was to think about the ghost as basically built around the teardrop or a tadpole kind of shape. And throughout, he's even in spite of these complex things like arms that grow out of him, he's never really…
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