From the course: Animation Foundations: Drawing Cartoon Characters

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Point of origin

Point of origin

From the course: Animation Foundations: Drawing Cartoon Characters

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Point of origin

- A great method for controlling the position of a lot of the lines on your drawing is the use of the point of origin. That's most clearly demonstrated if you look at creases on the character, especially under the armpits, the knees, the joints, and, you can see on the right side of this image, I've drawn in the points of origin with little red asterisks so you can see exactly where they're going to. You can see that each line follows, even as you can't see, to this invisible point, where they all join together. By using these points of origin, as you change the position of the character from key to key, or drawing to drawing, you can keep them consistent, so you know exactly what's going on. Let's have a look at another example. Now, here I've done two drawings of an arm in different positions. Again, the points of origin are put in in little red crosses. You can see, as we move from one to the other, that the creases obediently follow these points of origin. In other words, also on…

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