From the course: Animation Foundations: Gesture
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Reference for gestures
- So how do you do reference for gestures? Well, the way that I do it is if I get a scene, let's say it has a piece of dialogue attached to it. The biggest thing that I will do is I'll go back to my desk and I'll record myself with my little camera on my computer, and I'll do the acting to the line over and over again. And I might listen to the line a lot, right? Let's hear a line. - With him are no more puppeteers! And you, the poor sweaty blue-collar bumpkin at the end of their strings. What a fool you are! (laughing) I am not-- - So that's obviously a little over the top example, but I'll usually play the audio, looping it over and over, listening to it, and acting it out with the audio playing. So that I'm trying to hit the beats of the audio. And I just do take after take. And then I take that information back to my computer and I look at it, and I say, okay, I like this piece, and I like that piece, but I don't like this piece. And I'm editing together the little pieces of it…
Contents
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What are gestures?2m 56s
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How animators use gestures1m 14s
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Cliché gestures4m 49s
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Illustrative gestures3m 56s
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Hand gestures5m 38s
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Facial gestures7m 46s
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Acting patterns5m 50s
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Reference for gestures2m 42s
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Intent of gestures6m 14s
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Over-gesticulation2m 56s
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Subtle gestures2m 28s
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Gestures with other body parts2m 3s
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When not to gesture3m 31s
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Challenge: Gestures vs. no gestures2m 22s
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