From the course: Animation Foundations: Drawing Cartoon Characters

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Understanding anatomy

Understanding anatomy

From the course: Animation Foundations: Drawing Cartoon Characters

Start my 1-month free trial

Understanding anatomy

- I'm not going to delve very deeply into anatomy beyond a very general and very quick overview of it. So what I've done for you is draw a turnaround of a human skeleton adult. And as you can see, we've measured it by head heights. This is a good way to get your proportion, if you remember from earlier, our cartoon characters, we also measured them by head heights. This is an ideal. It doesn't mean every body has to be exactly eight heads tall, and it'll vary from male to female, but this will give you a working idea about where the various body parts appear. So as you can see, at the halfway point, roughly we have our groin area, and a quarter area from the top we have roughly the line of the chest so these will give you ballpark areas so that you won't go too wildly off model. I began working in animation, our first couple of movies were cartoony, and our third film had very humanoid characters in it, and I was intimidated by that, so I went and I bought a plastic skeleton kit, and…

Contents