From the course: Learning Bitwig Studio 3

Editing audio - Bitwig Studio Tutorial

From the course: Learning Bitwig Studio 3

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Editing audio

- [Instructor] So now that we've got a little audio action recorded, I'm going to go ahead and I'm just going to start editing this a little bit. I like things to be a little bit bigger when I edit them, just so that I can see. Really nice wave form view here. Now, a couple of quick functions. So I have this cursor, which is really handy for editing, so I can select time that way. So if I select some time, I can use Command E to split it out, okay? You can also find these things under, if you right-click here, or Control-click on certain machines, you can find some different parameters here that are really handy. So consolidate, split, et cetera. So split is Command E. I can sort of split all of these into their own individual regions here, if I want to mix and match, which is really, really handy for something that, you know, maybe I'm building a beat out of some really simple ideas. So, let me just listen to these. Go to the top. (electronic music plays) And then this one. (electronic music plays) Go ahead and... Make these regions a little shorter. Not so much of this stuff. One of the things that you're seeing off to the left here is the inspector for this, and we're not going to go deep into the inspector, but there are some small handy things in here that are great. We have the fade in here. We have automatic fade ins and outs, so that we don't get clicks and pops, which is great. We can create a looping clip, which is really handy, so we can loop it out. We can also rename it. We can add colors if we want, we can mute a clip. If we want to leave it there, it can be really handy to just mute it and leave it. There are a lot of great things we can do there, but for now, I'm just going to move stuff around, and like, sort of loosely quantize. So, I'm just going to move all of these guys off to the side, using that wacky hand tool. And let's start out with this one, and I think that this'll be like over here. (electronic music plays) Okay, I liked that, so that's going to start on the three of every bar. (electronic music plays) But maybe we can make it just a little bit funkier. (electronic music plays) And we need something else for that. Let's see what we got. (electronic music plays) So if we want, we can very easily do some editing by splitting things around, moving them like that. There are a lot of different ways to edit audio. Now, this is more of a scratch pad type thing, so maybe what I would do is I'd get all these sort of lined up in a place that makes sense, and then create some different clips that I can keep over here in the clip view. There are a lot of possibilities here. One of the things I do recommend, like, so let's say this clip starts on the three. It might be nice to just take this, I'll grab it and I'll push it like this. So, it starts and ends on a very easy to locate beat on a quarter note, and I'm going to hit consolidate, and that's going to make a longer audio clip that then will be easier to drop into my clip view over here, if I'm doing a sort of scratch pad kind of thing. It's a really great way to work. Also, let's say I've done a bunch of edits. Let's say it's a more through composed kind of thing, not so experimental. And I know I'm flattering myself by saying experimental here. Let's say I push all of these together. I can consolidate them and consolidate this Command J. And so those are all together, and if I have like a full section or like, a part that's going to come up every chorus or something like that. Or even if I'm done editing, and I want to sort of just leave everything kind of locked in place, so that it's not easy to kind of move them around, this is a great way to go. Because consolidate in Bitwig is just a very simple thing where you can really still see what you're working with, but if we sort of start to split things up again, it's just really simple to move everything around without getting confused or sort of rupturing the internal timing and rhythm of the audio that you're working with.

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