From the course: Blender: Interior Environments for Games
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Adding a first-person controller - Unity Tutorial
From the course: Blender: Interior Environments for Games
Adding a first-person controller
- [Voiceover] We've now created a sky in this environment which matches up with the interior lighting of the scene so the exterior and the interior match up quite nicely. What I want to do now is to create a first person controller in the scene which gives us the ability to navigate around the level in first person mode. This is pretty handy, not only for testing out the environment, but getting a feel of our environment at the ground level. So what I want to do now is to move over to the hierarchy panel and select the main camera that has been added to the scene. Now, by default this main camera is added to every single scene. We don't need it in our case because we're going to be using a first person camera, so I'm simply going to delete this object, so I'm gonna right-click and choose delete to remove the main camera. In fact, if I switch over to the Game tab you'll see that the scene is completely blank and that's simply because right now we don't have a camera at all. I'm gonna…
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Texture enhancing in Photoshop7m 42s
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Exporting from Blender to Unity6m 28s
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Unity project creation and asset importing6m 38s
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Creating an environment material4m 28s
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Creating a prop material2m 41s
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Creating a skybox5m 20s
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Adding a first-person controller3m 11s
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Finalizing the project6m 48s
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