From the course: Blender and Substance Painter: Architectural Visualization

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Adding the glass for the offices

Adding the glass for the offices

From the course: Blender and Substance Painter: Architectural Visualization

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Adding the glass for the offices

Let's now put in the windows for the offices and also the glass for the doorways. If we just selected one and move the cursor to it with Shift S 2, I think we could then just create a cube like this, and scale it and size it and put it in place. And then we could just duplicate it all around the office. So let's do that. Let me scale this down quite a bit so it's thinner than this internal rim of the window frame there, let's scale it down. So it's Oh, about like this. And I'm using objects with thickness for the glass instead of just a polygon plane because you get a bit more realistic refractions through the glass when you have a little bit of thickness to it. So I'll take this and I'll move it let's move it over here. Well, let's, I can do it over here, I guess let's do that. Let's put it in place over here. And then what we can do is begin stretching it around in edit mode. So if I take this in edit mode, this…

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