From the course: Blender: Hard Surface Modeling
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Adding image textures - Blender Tutorial
From the course: Blender: Hard Surface Modeling
Adding image textures
- [Instructor] Well our next task is to get these decals on the vehicle. To do that, we're going to need to do a little bit of UV mapping. And applying image textures. So, let's jump right into it and grab this front panel. I'll press Shift H to isolate it. And let's go ahead and work on this one. Now, we're going to have to create a UV map so what I'll do is I'll just grab this corner right here of this screen, and drag a new screen over. And this will be our new UV image editor. I'll just change it to UV image editor. And there we go. Now I'll hover over this screen here and press Control up arrow so we see it full screen. I'll tab into Edit mode and I'll just select the edges all the way around here. Something like this. Just so we can create a seam all the way around and split out the front from the back. I'm just pressing Alt and Shift and clicking on this edge all the way around. Here we go. And maybe maybe down here, as well so it connects it all up. I'll hit the Z key so I can…
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