From the course: Modeling a Motorcycle in Blender

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Adding the lights

Adding the lights

- [Voiceover] Let's now work on the front and the rear lights. To create the front light I think I will begin with a cylinder, since it's a little bit bigger than these turn signal lights. I'll come over here and I'll create a cylinder, it's already got 12 sides, that's good. I'll go ahead and change the cap fill to nothing, I'll rotate it 90 degrees around the x-axis, and let's move it up and into place. I'll scale it in the Y. And I think I wanna begin with this rim right here, so I'm just gonna move this up and try and get this particular object to the same size as that rim, kind of like that. Now I'm gonna tab into edit mode and go to edge mode and select this edge, and I'll just bring it in and scale it down some. So we'll kind of get that angle there like that. Now for this edge what I'd like to do is extrude it and scale it in just a hair, and then extrude it and bring it back, and then extrude it and scale it back up, just to get that little ridge or rim in there. And now I'll…

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