From the course: Blender 2.8 UV Mapping
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Adding sculpt detail to the trash can
From the course: Blender 2.8 UV Mapping
Adding sculpt detail to the trash can
- [Instructor] So the first thing I'll do, actually, before we begin sculpting, is I think I'm going to split the lid out as its own object, at least for the time being while I do the sculpting, because when I bake the normal map, I don't want to bake this information up here, the ridges on the top of the lid. I just want to bake what we're going to sculpt here on the side of the can. So let me just hit the L key here and the L key here. That'll choose the handle and the lid. And then I'm just going to press the P key and separate it by selection. So there we go. Now we have the trash can 001. We can tab back into object mode and then go, and let's just rename this for now. We're going to put these back together ultimately, but for now let's just call it trash can lid. All right, so now I'll select the trash can, and let's go over to the sculpting tab right up here. Now, we have all of our sculpting tools over here. I'm…
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