From the course: Create an Animated Character in Blender 2.9

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Adjusting the character weights

Adjusting the character weights

From the course: Create an Animated Character in Blender 2.9

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Adjusting the character weights

- [Instructor] To adjust the weight of the character I think I'm going to begin from the feet and work my way up. We saw earlier that if we grab one of these foot bones or the foot control and hit G and move, there's a lot of ugliness here. So we don't want that. Now, one thing that we should keep in mind is that when there's a problem like this, it's usually because there are bones that we don't want to influence this area that are influencing them. So this is happening because the right foot bones are influencing on the left and the left foot bones are influencing on the right. So we need to clean that up. And I think it's easier to begin cleaning that up by removing weights than it is by trying to add them. Because once we remove the weights that we do not want, it makes it a whole lot easier to adjust the ones we do. So what I'm going to do is go back to a solid mode and I already have x-ray turned on here. I'll…

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