From the course: Create an Animated Character in Blender 2.9

Unlock the full course today

Join today to access over 22,600 courses taught by industry experts or purchase this course individually.

Adjusting the face and adding the eyes

Adjusting the face and adding the eyes

From the course: Create an Animated Character in Blender 2.9

Start my 1-month free trial

Adjusting the face and adding the eyes

- [Instructor] Now we have a little bit more freedom to move the points in and out as we want. Before, I said we should keep the movement of the points in the y-axis, kind of like this. But now that we're working on smoothing out the curves here, we can really begin moving the points in any direction we need to. But for now I'm just going to begin moving things forward to kind of get to this curve. So you can see here that we've got a little bit more of a curve to this instead of that sharp angle. You can see there's a sharp angle here on the bottom lip. And this is all we're going to do for now. We're just going to go through and try and smooth out the sharp edges. Now, we don't have a whole lot of points here, of course, so there's always going to be some jaggedness to the edge flow currently until we use the Subdivision Surface Modifier to smooth things out a bit. But for now we just want to get things as smooth and…

Contents